Author Topic:  [Resurse] [DR]CFG By Anaconda [Partea V]  (Read 2118 times)

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[Resurse] [DR]CFG By Anaconda [Partea V]
« on: 06 July 2012, 09:38:18 »

team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.800000"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
+mlook
crosshair 1
+jlook
exec userconfig.cfg             





// Alias Walk


alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed"
alias walk_off "alias walk_t walk_on; -speed"                               
                                         


                                            .:::Scadere Lag:::.

alias "dslow" "rate 2500;cl_updaterate 10;cl_cmdrate 10;ex_interp 0.100; echo d slow speed"
alias "vslow" "rate 3500;cl_updaterate 13;cl_cmdrate 13;ex_interp 0.077; echo very slow speed"
alias "slow" "rate 5000;cl_updaterate 15;cl_cmdrate 15;ex_interp 0.068; echo slow speed"
alias "norm" "rate 7500;cl_updaterate 20;cl_cmdrate 30;ex_interp 0.050; echo normal speed"
alias "fast" "rate 9999;cl_updaterate 30;cl_cmdrate 40;ex_interp 0.034; echo fast speed"
alias "vfast" "rate 20000;cl_updaterate 60;cl_cmdrate 60;ex_interp 0.017; echo wtf speed :P"
alias "lfast" "rate 20000;cl_updaterate 100;cl_cmdrate 100;ex_interp 0.010; echo LAN speed"

alias "rates" "rate;cl_updaterate;cl_cmdrate;ex_interp"

// Equipment
//----------------------------------------------------------------------------------------------------
//

bind "F1" "ak47;primammo;usp;secammo;buyammo1;buyammo2, "
bind "F2" "m4a1;primammo;usp;secammo;defuser;buyammo1;buyammo2, "
bind "F3" "awp;primammo;usp;secammo;defuser;buyammo1;buyammo2, "
bind "F4" "deagle;secammo; "
bind "F5" "hegren;flash;flash;; "
bind "F12" "retry"
bind "altleft" +duck
                                         
                                          .:::Crestere FPS:::.

cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_lightholes "0"
cl_himodels "0"
bind "mwheelup" "+jump"
bind "mwheeldown" "+duck" 

alias dev0 "developer 0"
alias dev1 "developer 1"
hud_fastswitch 1
alias fast "faston"
alias faston "bind mouse1 fastatt; dev1; echo Fast Sniper Attack *ON*; dev0; alias fast fastoff"
alias fastoff "bind mouse1 +attack; dev1; echo Fast Sniper Attack *OFF*; dev0; alias fast faston"
alias fastatt "+attack; wait; -attack; fson; slot2; slot1; fsoff"

bind "p" "fast"
 
fps_max 250"
fps_modem 250"
developer 1

//================================================== ========================//
// [---Keys---]
//================================================== ========================//
echo "Saint suge p**a  de la *E7*OviGooD"
echo "CFG 100% creat de *E7*OviGooD"
bind "f1" say "---==>>>~Re~aLLz~<<<==---"
bind "f2" "say HeatoN StyLe ^ _ ^ HeatoN FoRevEr "
bind "f3" say ".:::[DeAgLe]:::."
bind "f4" say ".:::[AWP]:::."
bind "f5" say ".:::[Scout]:::."
bind "home" "admin_restartround 1;developer 1;echo admin_restartround 1;admin_startmoney 800;echo admin_startmoney 800;admin_friendlyfire 1;echo admin_friendlyfire 1;developer 0;echo admin_rcon mp_fadetoblack 1;admin_rcon mp_fadetoblack 1;echo admin_rcon mp_maxrounds 15;admin_rcon mp_maxrounds 15;echo admin_rcon mp_roundtime 1.75;admin_rcon mp_roundtime 1.75;echo admin_rcon mp_freezetime 14;admin_rcon mp_freezetime 14;admin_say Teams get ready to start; admin_say PGL GAME IS ON GL & HF ALL !"
bind "KP_ENTER" "vesthelm; vest"
bind "KP_PLUS" "vest"
bind "MOUSE1" "+attack; adjust_crosshair"
bind j "snapshot; say_team "<<Taking-picture>>"
bind "v" say_team "La X1 g0g0g0 !"
bind "h" say_team "La X2 g0g0g0 !"
//================================================== ========================//
// [---Mouse---]
//================================================== ========================//
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
sensitivity "12.4"
joystick "0.000000"

//Additions by CPL London Config Scanner
gl_max_size "512"
gl_alphamin "0.25"
gl_monolight "0"
lightgamma "2.5"
texgamma "2"
cl_solid_players "1"
cl_sidespeed "400"
gl_picmip "0"
gl_playermip "0"
r_drawviewmodel "0"
max_smokepuffs "120"
cl_movespeedkey "0.3"
//================================================== ========================//
// [---Misc-Settings---]
//================================================== ========================//
console "1.0"
fps_max "100"
crosshair "1.000000"
gamma "100"
brightness "5"
con_color "100 255 200"
net_graph "3"
net_graphwidth "400"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
sv_aim "0.000000"
hpk_maxsize "0"
viewsize "130.000000"
r_bmodelhighfrac "5.0"
mp_decals "50"
r_decals "50"
gl_dither "0"
gl_polyoffset "4.0"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0" 
topcolor "0"
bottomcolor "0"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
hud_takesshots "0"
fastsprites "0.000000"
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"
setinfo "dm" "0"
setinfo "ah" "0"
setinfo _pw marelerege
setinfo "vgui_menus" "0"
setinfo "lefthand" "0"
+mlook
 
alias +_t0bhopp "alias _special t0bhopp_;t0bhopp_"
alias -_t0bhopp "alias _special;-jump"
alias t0bhopp_ "+-;wait;special"
alias +- "t0bhopp+"
alias t0bhopp+ "+jump;alias +- t0bhopp-"
alias t0bhopp- "-jump;alias +- t0bhopp+"
bind space +_t0bhopp

//Flashlight
//alias _special ffire
alias fireon "alias _special ffire;ffire;alias afire fireoff"
alias fireoff "alias _special;alias afire fireon"
alias afire "fireon"
alias ffire "impulse 100;wait;special"
alias +fastfire "afire"
alias -fastfire "fireoff"

bind f +fastfire

//LongJump Script
// Waits
fps_max "250"
cl_yawspeed "500"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"




Alias airnor "sv_airaccelerate 200"
alias airext "sv_airaccelerate -50"
alias +jum "airext; +jump; wait; wait; +back"
alias -jum "airnor; -jump; -back"
bind alt +jum
bind z "say .tp"
bind x "say .cp"
bind l "cl_righthand 1"
bind p "amx_slapmenu"
Alias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "ALT" "+sgstrafe"

//Bhop ;x
alias +hop "alias _special @hop;@hop"
alias -hop "alias _special;-duck"
alias @hop "special;wait;+jump;+duck;wait;-jump"
bind alt +hop

//DJ Jump
alias +DJ "+jump ; +duck"
alias -DJ "-jump ; -duck"
bind space +DJ

//menuselect aliases
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
alias ms9 "menuselect 9"
alias "w" "wait"

//weapon aliases
alias weapon_1 "slot1"
alias weapon_2 "slot2"
alias weapon_grenade "slot4"
alias weapon_position "weapon_right"
alias weapon_right "cl_righthand 1; alias weapon_position weapon_left"
alias weapon_left "cl_righthand 0; alias weapon_position weapon_right"

//ammo aliases
alias ammo1 "buy; ms6"
alias ammo2 "buy; ms7"

//volume aliases
alias prn_0 "developer 1; echo Volume: [X..........]; developer 0"
alias prn_1 "developer 1; echo Volume: [.X.........]; developer 0"
alias prn_2 "developer 1; echo Volume: [..X........]; developer 0"
alias prn_3 "developer 1; echo Volume: [...X.......]; developer 0"
alias prn_4 "developer 1; echo Volume: [....X......]; developer 0"
alias prn_5 "developer 1; echo Volume: [.....X.....]; developer 0"
alias prn_6 "developer 1; echo Volume: [......X....]; developer 0"
alias prn_7 "developer 1; echo Volume: [.......X...]; developer 0"
alias prn_8 "developer 1; echo Volume: [........X..]; developer 0"
alias prn_9 "developer 1; echo Volume: [.........X.]; developer 0"
alias prn_M "developer 1; echo Volume: [..........X]; developer 0"

alias vol_up vol_up_8
alias vol_down vol_down_8
alias vol_up_0 "volume 0.0; alias vol_up vol_up_1; alias vol_down vol_down_0; prn_0"
alias vol_up_1 "volume 0.1; alias vol_up vol_up_2; alias vol_down vol_down_0; prn_1"
alias vol_up_2 "volume 0.2; alias vol_up vol_up_3; alias vol_down vol_down_1; prn_2"
alias vol_up_3 "volume 0.3; alias vol_up vol_up_4; alias vol_down vol_down_2; prn_3"
alias vol_up_4 "volume 0.4; alias vol_up vol_up_5; alias vol_down vol_down_3; prn_4"
alias vol_up_5 "volume 0.5; alias vol_up vol_up_6; alias vol_down vol_down_4; prn_5"
alias vol_up_6 "volume 0.6; alias vol_up vol_up_7; alias vol_down vol_down_5; prn_6"
alias vol_up_7 "volume 0.7; alias vol_up vol_up_8; alias vol_down vol_down_6; prn_7"
alias vol_up_8 "volume 0.8; alias vol_up vol_up_9; alias vol_down vol_down_7; prn_8"
alias vol_up_9 "volume 0.9; alias vol_up vol_up_M; alias vol_down vol_down_8; prn_9"
alias vol_up_M "volume 1.0; alias vol_up vol_up_M; alias vol_down vol_down_9; prn_M"
alias vol_down_0 "volume 0.0; alias vol_up vol_up_1; alias vol_down vol_down_0; prn_0"
alias vol_down_1 "volume 0.1; alias vol_up vol_up_2; alias vol_down vol_down_0; prn_1"
alias vol_down_2 "volume 0.2; alias vol_up vol_up_3; alias vol_down vol_down_1; prn_2"
alias vol_down_3 "volume 0.3; alias vol_up vol_up_4; alias vol_down vol_down_2; prn_3"
alias vol_down_4 "volume 0.4; alias vol_up vol_up_5; alias vol_down vol_down_3; prn_4"
alias vol_down_5 "volume 0.5; alias vol_up vol_up_6; alias vol_down vol_down_4; prn_5"
alias vol_down_6 "volume 0.6; alias vol_up vol_up_7; alias vol_down vol_down_5; prn_6"
alias vol_down_7 "volume 0.7; alias vol_up vol_up_8; alias vol_down vol_down_6; prn_7"
alias vol_down_8 "volume 0.8; alias vol_up vol_up_9; alias vol_down vol_down_7; prn_8"
alias vol_down_9 "volume 0.9; alias vol_up vol_up_M; alias vol_down vol_down_8; prn_9"
alias vol_down_M "volume 1.0; alias vol_up vol_up_M; alias vol_down vol_down_9; prn_M"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+bind"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "+bind"
bind "PAUSE" "pause"
bind w "+forward;developer 1;fps_max 999;fps_modem 999"
bind s "+back;developer 1;fps_max 999;fps_modem 999"
bind a "+moveleft;developer 1;fps_max 999;fps_modem 999"
bind d "+moveright;developer 1;fps_max 999;fps_modem 999"
+mlook
developer 450
fps_max 800
fps_modem 500dem 999; cl_sidespeed 999"
bind  "a"      "+moveleft; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "s"      "+back; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "d"      "+moveright; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "space"      "+jump; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "ctrl"      "+duck; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "mwheelup"   "+duck; wait; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "mwheeldown"   "+jump; fps_max 999; fps_modem 999; cl_sidespeed 999"
cl_sidespeed      "999"
cl_forwardspeed      "999"
cl_backspeed      "999"
cl_upspeed      "999"
sv_maxspeed      "999"
cl_forwardspeed 9999
cl_pitchspeed      "999"
echo "script loaded"
« Last Edit: 21 September 2014, 16:41:44 by ×X×_vasya_×X× »

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