Author Topic:  [Resurse] [DR]CFG By Anaconda [Partea I]  (Read 2359 times)

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[Resurse] [DR]CFG By Anaconda [Partea I]
« on: 06 July 2012, 09:34:32 »
developer 450
fps_max 800
fps_modem 500dem 999; cl_sidespeed 999"
bind  "a"      "+moveleft; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "s"      "+back; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "d"      "+moveright; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "space"      "+jump; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "ctrl"      "+duck; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "mwheelup"   "+duck; wait; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "mwheeldown"   "+jump; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind "q" "lastinv"
cl_sidespeed      "999"
cl_forwardspeed      "999"
cl_backspeed      "999"
cl_upspeed      "999"
sv_maxspeed      "999"
cl_pitchspeed      "999"
echo "script loaded"


//DJ Jump
alias +DJ "+jump ; "
alias -DJ "-jump ; "
bind space +DJ
sv_accelerate 299999
sv_airaccelerate 299999
sv_lag 0
fy_snowspeed 2000
speed_stols 2000
speed_knife 2999
sv_enablebunnyhopping 1

r_dynamic 1
r_novis 0
r_traceglow 1
r_wateralpha 1
r_mirroralpha 0
r_bmodelhighfrac 5.0
r_lightmap 0

precache 1

mp_decals 20

gl_max_size 256
gl_affinemodels 0
gl_alphamin 0.25
gl_clear 0
gl_dither 1
gl_flipmatrix 0
gl_flashblend 0
gl_lightholes 0

fps_max 121
fps_modem 121

developer 1

rate 20000

cl_updaterate 35
cl_cmdrate 101
cl_weather 0
GL & HF
<<----------( SpeeD OptionS )---------->>

sv_airaccelerate 9999999
sv_accelerate "9999"
cl_yawspeed "500"

<<----------( Double Duck )---------->>

alias +dd "+duck;wait;-duck;wait;+duck"
alias -dd "-duck"
 
<<----------( Gstrafe & Strafe Script )-------->>

alias w1.bT9 "wait"
alias w5.bT9 "w1.bT9;w1.bT9;w1.bT9;w1.bT9;w1.bT9"
alias +du.bT9 "+duck;w1.bT9;-duck;w1.bT9;+duck"
alias -du.bT9 "w5.bT9;-duck"
bind "SHIFT" "+du.bT9"

Alias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "mouse3" "+sgstrafe"


<<--------( Blood Display )------------>>


violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"


<<---------( Sound Settings )---------->>


volume "0.3"
suitvolume "0.25"
hisound "0"
bgmvolume "1"
MP3Volume "0"
_snd_mixahead "0.1"
voice_modenable "1"
voice_scale "2"
voice_enable "1"
voice_forcemicrecord "1"
voice_loopback "1"
s_a3d "0"
s_eax "1"
s_rolloff "1"
s_doppler "0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_distance "60"
s_min_distance "8"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"

<<----------( Video Options )---------->>


console "1"
fps_max "333"
fps_modem "0"
gamma "99"
brightness "99"
contimes "4"
net_graph "0"
net_scale "5"
net_graphpos "1"
net_graphwidth "120"
sv_voiceenable "1"
sv_aim "1"
hpk_maxsize "0.15"
viewsize "110"
ati_subdiv "2"
ati_npatch "1"
r_decals "1024"
r_bmodelhighfrac "5"
r_drawviewmodel "1"
r_mmx "1"
r_dynamic "0"
r_mirroralpha "0"
auto_aim "100"
<--------------------------------------->

gl_monolights "0"
gl_flipmatrix "0"
gl_overbright "0"
gl_polyoffset "1"
gl_max_size "512"
gl_cull "1"
gl_dither "1"
gl_picmip "0"
gl_spriteblend "1"
gl_playermip "5"
gl_dither "1"
gl_wateramp "0"
gl_lightholes "1"
gl_reporttjunctions "0"
gl_ztrick "1"
gl_flipmatrix "0"

<--------------------------------------->
max_smokepuffs "0"
max_shells "0"
mp_decals "300"
team ""
model ""
skin ""
topcolor "30"
bottomcolor "6"


<<---------( Setinfo Settings )-------->>

setinfo _ah "1"
setinfo dm ""
setinfo ghosts "0"
setinfo model ""
setinfo friends ""
setinfo _cs16 "anacond4"
setinfo lefthand "0"
setinfo _vgui_menus "1"

<<---------( cl Settings )------------->>


cl_logocolor "#Valve_Brown"
cl_logofile "abs110"
cl_backspeed "999"
cl_upspeed "3000"
Cl_FoRwArDsPeEd "9999"
cl_sidespeed "999"
cl_vsmoothing "10"
cl_updaterate "20"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0"
cl_resend "20"
cl_idealpitchscale "0.8"
cl_timeout "30"
cl_cmdbackup "20"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "20"
cl_corpsestay "6"
cl_righthand "1"
cl_minmodels "1"
cl_crosshair_translucent "1"
cl_dynamiccrosshair "0"
cl_observercrosshair "0"
cl_bob "0"
cl_bobcycle "0.8"
cl_bobup "0"
cl_showfps "1"
cl_solid_players "1"
cl_rate "25000"
cl_weather "0"
fakelag "0"
fakeloss "0"

<<----------( Mouse Setings )---------->>

sensitivity "23"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
zoom_sensitivity_ratio "1.2"

<----------------------------------------->
scr_conspeed "99999"
scr_centertime "3"
scr_printspeed "8"
scr_connectmsg "0"
scr_connectmsg1 "0"
scr_connectmsg2 "0"
<----------------------------------------->
con_notifytime "3"
con_color "0 255 0"
<----------------------------------------->
viewsize "120"
developer "1"
drawradar "1"
crosshair "1"
joystick "0"
<----------------------------------------->
lookspring "0"

<<-------------- ( Settings ) ----------->>

fastsprites "1"
lambert "-1.01"
_cl_autowepswitch "1"
ex_interp "0.1"
rate "12000"

+mlook
+jlook
bind mwheeldown "cl_righthand 0"
alias speed_mod "speed_walk"
alias speed_walk "+speed;;echo Now Walk ... !!!!!!;;alias speed_mod
speed_run"
alias speed_run "-speed;;echo Now Run ... !!!!!!;;alias speed_mod
speed_walk"
sv_unlag "1"
sensitivity 23

alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "hax; wait; special"
alias hax "hax1"
alias hax1 "+jump;wait;-jump;alias hax hax2"
alias hax2 "+jump;wait;-jump;alias hax hax1"
alias +sprung "sprung1"
alias -sprung "sprung0"
bind "SPACE" "+jump;developer 1;fps_max 333; fps_modem 0;"

        <<-------------- ( No Recoil ) ----------->>

                      set aim_NoRecoil 1
                      set aim_Silent 1
                      alias +dd "+duck;wait;-duck;wait;+duck"
                      alias -dd "-duck"
                      alias "ducker"

"+duck;wait;-duck;wait;wait;wait;wait;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;-duck"

//D3V3l0p3r\\
bind "w" "+forward;developer 1;fps_modem 0;fps_max 333;wait"
bind "s" "+back;developer 1; fps_max 333; fps_modem 0;wait"
bind "a" "+moveleft;developer 1;fps_modem 0;fps_max 333;wait"
bind "d" "+moveright;developer 1;fps_modem 0;fps_max 333;wait"
alias "+h0p" "alias _special a;a"
alias "-h0p" "alias _special;-jump"
alias "a" "b;wait; special"
alias "b" "c"
alias "c" "+jump;alias b d"
alias "d" "-jump;alias b c"
bind "SPACE" "+jump; fps_max 333; fps_modem 0;wait"

bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "mouse2" "+right"
sv_maxspeed "3000"
cl_crosshair_size "small"
cl_crosshair_color "250 250 250"
sys_ticrate "100.0"

alias "+h0p" "alias _special a;a"
alias "-h0p" "alias _special;-jump"
alias "a" "b;wait; special"
alias "b" "c"
alias "c" "+jump;alias b d"
alias "d" "-jump;alias b c"


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« Last Edit: 21 September 2014, 16:41:54 by ×X×_vasya_×X× »

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